Old games not launching and eating 100% of the CPU on Win7

Old games not launching and eating 100% of the CPU on Win7

New postby *POTS* » Fri Jul 05, 2019 7:35 pm

Since I experienced this problem, wanted to share info in case anyone else may need it.

To sum it up. Recently I found out some games wouldn't start, unless you launched them twice in a row. This would cause an abnormal CPU usage leading my laptop to overheating and shutdown after a while (it's summer in here which doesnt help either).
Seems like it affected Steam also, at least when I was playing certain games.

Did a check with Task Manager today and figured this rundll32.exe process was the one hogging resources.
With some more trouble shooting I came up with two possible solutions which are explained here:

:arrow: https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1
:arrow: https://ubeogesh-things.blogspot.com/2012/08/resolve-it-finally-game-explorer-aka.html

Needless to say, it's Microsoft's fault as usual.
Hope it helps.
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Re: Old games not launching and eating 100% of the CPU on Wi

New postby Fuzz_Ball » Fri Jul 05, 2019 8:17 pm

Hey!
Good info, POTS!
I've been experiencing tis but would just bring up Task Manager, kill UnrealTournament.exe and relaunch it.
I run Win 7 Pro 64 bit.
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