MH-Nagrath

Mapping and New Maps

MH-Nagrath

New postby *POTS* » Wed Jul 31, 2019 8:47 am

This is not really a new map, been around for at least a couple years already, but I personally consider it the best from Hellfire, if you liked the old unreal feeling and vibe.
There are some simple puzzles here and there and a few secrets, which make it more interesting than usual.
I haven't seen it on the server, so I'd like to see it added if possible, thanks. :thumbup:
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Re: MH-Nagrath

New postby Hook » Wed Aug 07, 2019 1:39 pm

Thanks POTS! :cheers:
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Re: MH-Nagrath

New postby Fuzz_Ball » Fri Aug 09, 2019 7:26 pm

Hey thanks, POTS!
I thought I had that one but alas, I do not.
Hellfire was a cool bloke from the MHM days.
I'll try uploading it this weekend along with a few others.
Sorry for the delay, not much happening here so I don't check the forum as regularly as I should. :-(
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Re: MH-Nagrath

New postby Fuzz_Ball » Sun Aug 11, 2019 4:03 pm

OK, it's on there.
Fun map. Good work, HellF.
Seems to run OK without too many weird components.
One thing 2 of us experienced was severe lag at the final Warlord Valley.
Once it's in cache, it may be ok.
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Re: MH-Nagrath

New postby MEAT » Sun Aug 11, 2019 8:00 pm

Pretty good map...thx Fuzz.
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Re: MH-Nagrath

New postby evilgrins » Fri Aug 30, 2019 9:31 pm

How's the bot-pathing?
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Re: MH-Nagrath

New postby Fuzz_Ball » Sat Aug 31, 2019 7:44 am

evilgrins wrote:How's the bot-pathing?


LOLz!

Dunno. I threw it straight onto the server because Hellfire usually makes decent stuff.
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Re: MH-Nagrath

New postby *POTS* » Wed Oct 16, 2019 10:08 am

Fuzz_Ball wrote:OK, it's on there.
One thing 2 of us experienced was severe lag at the final Warlord Valley.
Once it's in cache, it may be ok.

You're right, seems the final warlord boss causes real lag for some players, which makes the whole server lag and people start getting kicked out of the server at random until you either revote or the boss is dead. The thing is, I played this very same map with another group of players some time ago still on your server, and didnt lag at all. I'm wondering what's causing this issue, could it be a conflict with the MH mod you're using or is it triggered client-side by certain players with a specific configuration? I'd check the logs for error messages perhaps hmm...

It's a shame cause the map is excellent.
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