Blame it on Skyrim!

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Blame it on Skyrim!

New postby Fuzz_Ball » Wed Dec 14, 2011 11:05 am

Jeez, 145 TOTAL players on UT?!?!?!?!
Of course it was midnight on a weekday this week
(WTH am I doing up at midnight when I work in the morning?)

It seems that whenever a new game comes out, UT activity takes a dive.
I can only hope that they come back to the game that can be played on any crappy old-computer, is still relevant and has the most mods, add ons and custom maps! :banghd:
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Re: Blame it on Skyrim!

New postby MEAT » Thu Dec 15, 2011 6:50 pm

You're right.
That time of the year when new games come out.
Plus, like myself, it's the Holidays and I have other stuff on my mind.
And just when I thought my server was going to make a move..it jumps
back down to 78th.
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Re: Blame it on Skyrim!

New postby Hook » Tue Dec 20, 2011 11:36 am

Yeah, it'll come back!
It always does - after they get tired of those "new games" and come back to what is really good. :P
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Re: Blame it on Skyrim!

New postby *POTS* » Wed Feb 08, 2012 11:09 pm

How about porting UT to the iPhones and Android smartphones?
There are already a couple of titles taking advantage of the Unreal engine I think...
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Re: Blame it on Skyrim!

New postby Fuzz_Ball » Thu Feb 09, 2012 10:48 pm

*POTS* wrote:How about porting UT to the iPhones and Android smartphones?
There are already a couple of titles taking advantage of the Unreal engine I think...

Eeeesh. That's not a project I want to even think about starting.
Great idea though.
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Re: Blame it on Skyrim!

New postby Hook » Fri Feb 10, 2012 11:53 am

Yeah, can you imagine the player count boost??? :P WOW
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